Server profile
DidiRust
Offline, with 1 of 10 players on; ranked #14,764 of every public Rust server. It last wiped 54d ago.
Offline 91.68.16.80:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does DidiRust wipe, and how often?
Its rhythm cannot be read yet: DidiRust has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 54 days 1 hours ago.
Server
Which Rust version is DidiRust on?
Rust network protocol 2633 and build 162929 on Windows is what DidiRust runs. You can only join if your game is on the same protocol; Steam handles that update.
Has DidiRust stayed online, and is it up now?
The last sighting of DidiRust was 43 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does DidiRust run from?
There is no region published for DidiRust. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.68.16.80:28015.
Tags
How should you read the tags listed for DidiRust?
These tags come from DidiRust and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature DidiRust?
DidiRust appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on DidiRust right now?
DidiRust was last seen 43 days 4 hours ago and is offline right now.
Where does DidiRust sit in the rankings?
Player hours over seven days put DidiRust at #14,764, within the top – of the ranked field.
Rules and settings
What settings and rules apply on DidiRust?
No gather rate appears in the name of DidiRust. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on DidiRust?
The game generates the map on DidiRust, which is procedural.
How to join
What is the way to join DidiRust?
To connect, start Rust and enter client.connect 91.68.16.80:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.