Server profile
RustMinds Dev
Online, with 0 of 20 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 30d ago.
Online 91.62.141.141:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RustMinds Dev wipe, and on which day?
The record of RustMinds Dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 30 days 1 hours ago.
About the server
Which Rust version is RustMinds Dev on?
Running on Windows, RustMinds Dev is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RustMinds Dev, and is it up at the moment?
RustMinds Dev is currently reachable and online. It spent 54 of the last 3 full days' 72 hours up, 75% of the time. The first record Rust Insights has of it is 23 October 2026.
What location is listed for RustMinds Dev?
There is no region published for RustMinds Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.62.141.141:28015 is where it answers.
Lists and tags
How should you read the tags listed for RustMinds Dev?
These tags come from RustMinds Dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustMinds Dev appear?
These Rust Insights lists include RustMinds Dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of RustMinds Dev look like?
RustMinds Dev shows 0 players at the moment, against 20 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does RustMinds Dev place?
Player hours over seven days put RustMinds Dev at #15,405, within the top 69% of the ranked field.
Map and rules
How is RustMinds Dev configured, and what rules apply?
The name of RustMinds Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on RustMinds Dev?
The map on RustMinds Dev is procedural and the game generates it.
Join
How can you get onto RustMinds Dev?
Type client.connect 91.62.141.141:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.