Server profile
MCK-Home Stage
Offline, with 1 of 5 players on; ranked #13,372 of every public Rust server, the top 61%. It last wiped 33d ago.
Offline 91.48.254.190:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does MCK-Home Stage wipe, and on which day?
Too few wipes are on record for MCK-Home Stage to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 33 days 18 hours have passed since its current world was created.
Server
Which Rust version is MCK-Home Stage on?
The Rust build is network protocol 2634 and build 165625, running on Windows, for MCK-Home Stage. You can only join if your game is on the same protocol; Steam handles that update.
Has MCK-Home Stage stayed online, and is it up now?
Offline at the moment, MCK-Home Stage was last seen 33 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 24 September 2026 is when Rust Insights first saw it.
In which location does MCK-Home Stage sit?
A region is not published by MCK-Home Stage. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.48.254.190:28015.
Server tags
How should you read the tags listed for MCK-Home Stage?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs165625 (Build): Build 165625 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what MCK-Home Stage publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does MCK-Home Stage turn up among the Rust Insights lists and filters?
These Rust Insights lists include MCK-Home Stage: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on MCK-Home Stage right now?
The last time MCK-Home Stage was seen online was 33 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does MCK-Home Stage place?
Player hours over seven days put MCK-Home Stage at #13,372, within the top 61% of the ranked field.
Settings and rules
How is MCK-Home Stage configured, and what rules apply?
No gather rate appears in the name of MCK-Home Stage. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on MCK-Home Stage?
The map on MCK-Home Stage is procedural and the game generates it.
Connecting
What is the way to join MCK-Home Stage?
To connect, start Rust and enter client.connect 91.48.254.190:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.