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Rust Insights

Server profile

Vitality Local LiveTest

Offline, with 0 of 10 players on; ranked #11,937 of every public Rust server, the top 54%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#11,937ranktop 54%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0001:0006:0011:0016:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:41 UTC7d ago 1 – running 0
Thu 15 Oct, 12:50 UTC13d ago 1 – 6 days 0
Wed 14 Oct, 18:26 UTC14d ago 1 – 0.8 days 0
Sun 11 Oct, 03:29 UTC17d ago 1 held half 3.6 days 1
Sat 10 Oct, 08:08 UTC18d ago 1 – 0.8 days 0
Fri 9 Oct, 22:26 UTC18d ago 1 – 0.4 days 1
Wed 30 Sep, 11:49 UTC28d ago 2 – 9.4 days 1
Tue 29 Sep, 09:38 UTC29d ago 2 – 1.1 days 0
Mon 28 Sep, 14:40 UTC30d ago 2 – 0.8 days 0
Sun 27 Sep, 10:26 UTC31d ago 1 – 1.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Vitality Local LiveTest?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Vitality Local LiveTest wipe?

Vitality Local LiveTest wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 6 hours have passed since its current world was created.

About the server

What Rust version is live on Vitality Local LiveTest?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Vitality Local LiveTest. The same protocol is required to join, and Steam takes care of updating it.

Has Vitality Local LiveTest stayed online, and is it up now?

Offline at the moment, Vitality Local LiveTest was last seen 22 hours ago. The last 7 full days gave 88 of 168 hours up, or 52% of the time. On 16 September 2026 is when Rust Insights first saw it.

Where does Vitality Local LiveTest run from?

A region is not published by Vitality Local LiveTest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.245.44.75:28018.

Tags

Which meanings sit behind the tags on Vitality Local LiveTest?

These tags come from Vitality Local LiveTest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts32 (Group limit): No team may exceed 32 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Vitality Local LiveTest turn up among the Rust Insights lists and filters?

These Rust Insights lists include Vitality Local LiveTest: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Vitality Local LiveTest right now?

Vitality Local LiveTest is offline at the moment; the last sighting was 22 hours ago. Over the past week it peaked at 1 and averaged 0 players.

Where does Vitality Local LiveTest sit in the rankings?

Player hours over seven days put Vitality Local LiveTest at #11,937, within the top 54% of the ranked field.

Map and rules

How is Vitality Local LiveTest configured, and what rules apply?

No gather rate appears in the name of Vitality Local LiveTest. 32 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

Which map is live on Vitality Local LiveTest?

The map on Vitality Local LiveTest is procedural and the game generates it.

How to join

How can you get onto Vitality Local LiveTest?

Type client.connect 91.245.44.75:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts32
Group limit No team may exceed 32 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.