Server profile
CSL Deadmans ATLAT-675 LiveTest
Offline, with 0 of 2 players on; ranked #15,244 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 91.245.44.75:28430 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC16d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On CSL Deadmans ATLAT-675 LiveTest, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does CSL Deadmans ATLAT-675 LiveTest wipe?
Too few wipes are on record for CSL Deadmans ATLAT-675 LiveTest to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 3 hours ago.
About the server
Which Rust version is CSL Deadmans ATLAT-675 LiveTest on?
Running on Windows, CSL Deadmans ATLAT-675 LiveTest is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CSL Deadmans ATLAT-675 LiveTest, and is it online?
Offline at the moment, CSL Deadmans ATLAT-675 LiveTest was last seen 14 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for CSL Deadmans ATLAT-675 LiveTest?
No region is published by CSL Deadmans ATLAT-675 LiveTest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.245.44.75:28430.
Tags
How should you read the tags listed for CSL Deadmans ATLAT-675 LiveTest?
These tags come from CSL Deadmans ATLAT-675 LiveTest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does CSL Deadmans ATLAT-675 LiveTest appear?
CSL Deadmans ATLAT-675 LiveTest appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on CSL Deadmans ATLAT-675 LiveTest right now?
CSL Deadmans ATLAT-675 LiveTest is offline at the moment; the last sighting was 14 days 23 hours ago.
Where does CSL Deadmans ATLAT-675 LiveTest sit in the rankings?
The player-hours ranking for the last seven days puts CSL Deadmans ATLAT-675 LiveTest at #15,244, among the top 71% of all ranked servers.
Rules and settings
How is CSL Deadmans ATLAT-675 LiveTest configured, and what rules apply?
Nothing about gather rate is given in the name of CSL Deadmans ATLAT-675 LiveTest. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Join
How do you connect to CSL Deadmans ATLAT-675 LiveTest?
To connect, start Rust and enter client.connect 91.245.44.75:28430 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.