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Rust Insights

Server profile

CSL EmptyMap LiveTest

Offline, with 1 of 50 players on; ranked #14,140 of every public Rust server, the top 64%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#14,140ranktop 64%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 07:19 UTC9d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average107/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does CSL EmptyMap LiveTest look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does CSL EmptyMap LiveTest wipe, and on which day?

The record of CSL EmptyMap LiveTest's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 1 hours ago.

About the server

On what version does CSL EmptyMap LiveTest currently run?

Running on Windows, CSL EmptyMap LiveTest is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

Has CSL EmptyMap LiveTest stayed online, and is it up now?

The last sighting of CSL EmptyMap LiveTest was 9 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 October 2026 is when Rust Insights first saw it.

Where does CSL EmptyMap LiveTest run from?

No region is published by CSL EmptyMap LiveTest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 91.245.44.75:28360.

Tags

How should you read the tags listed for CSL EmptyMap LiveTest?

These tags come from CSL EmptyMap LiveTest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts1000 (Group limit): No team may exceed 1000 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; sc1 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does CSL EmptyMap LiveTest turn up among the Rust Insights lists and filters?

CSL EmptyMap LiveTest appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on CSL EmptyMap LiveTest right now, and how does that number move?

The last time CSL EmptyMap LiveTest was seen online was 9 days 1 hours ago, and it is offline now.

In the ranking of Rust servers, where does CSL EmptyMap LiveTest place?

On player hours for the last seven days, CSL EmptyMap LiveTest sits at #14,140, inside the top 64% of ranked servers.

Map and rules

What are the settings and rules for CSL EmptyMap LiveTest?

The name of CSL EmptyMap LiveTest does not state a gather rate. Up to 1000 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.

Join

What is the way to join CSL EmptyMap LiveTest?

Type client.connect 91.245.44.75:28360 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts1000
Group limit No team may exceed 1000 players.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

sc1
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.