Server profile
RandomRaids local test
Offline, with 0 of 2 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 10d ago.
Offline 91.244.71.120:28115 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:06 UTC10d ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does RandomRaids local test wipe, and on which day?
Too few wipes are on record for RandomRaids local test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 15 hours ago.
Server
What Rust version is live on RandomRaids local test?
Running on Windows, RandomRaids local test is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has RandomRaids local test stayed online, and is it up now?
The last sighting of RandomRaids local test was 4 days 17 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 17 October 2026 is when Rust Insights first saw it.
Where does RandomRaids local test run from?
There is no region published for RandomRaids local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.244.71.120:28115.
Tags
How should you read the tags listed for RandomRaids local test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RandomRaids local test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RandomRaids local test appear?
RandomRaids local test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of RandomRaids local test look like?
RandomRaids local test is offline at the moment; the last sighting was 4 days 17 hours ago. A seven-day average of 0 players puts the last week in context.
Where does RandomRaids local test sit in the rankings?
Player hours over seven days put RandomRaids local test at #15,344, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for RandomRaids local test?
No gather rate appears in the name of RandomRaids local test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on RandomRaids local test?
The map on RandomRaids local test is procedural and the game generates it.
Connecting
How can you get onto RandomRaids local test?
To connect, start Rust and enter client.connect 91.244.71.120:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.