Server profile
myserver
Offline, with 0 of 3 players on; ranked #15,213 of every public Rust server, the top 68%. It last wiped 20d ago.
Offline 91.243.100.209:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does myserver wipe, and on which day?
Its rhythm cannot be read yet: myserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 19 hours ago.
Server
On what version does myserver currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for myserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is myserver, and is it up at the moment?
The last sighting of myserver was 20 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.
What location is listed for myserver?
There is no region published for myserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.243.100.209:28015.
Server tags
What is meant by each tag on myserver?
These tags come from myserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature myserver?
The Rust Insights lists that carry myserver are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on myserver right now?
myserver was last seen 20 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does myserver place?
Player hours over seven days put myserver at #15,213, within the top 68% of the ranked field.
Map and rules
What settings and rules apply on myserver?
No gather rate appears in the name of myserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on myserver?
The map on myserver is procedural and the game generates it.
Join
What is the way to join myserver?
To connect, start Rust and enter client.connect 91.243.100.209:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.