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Rust Insights

Server profile

Local server 261

Offline, with 0 of 15 players on; ranked #15,865 of every public Rust server, the top 72%. It last wiped 19d ago.

Filed under modded
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,865ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:42 UTC19d ago 0 – running 0
Fri 9 Oct, 17:29 UTC19d ago 0 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average187/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average274/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Local server 261 look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Local server 261 wipe, and how often?

The record of Local server 261's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 19 days 2 hours have passed since its current world was created.

About the server

What Rust version is live on Local server 261?

The Rust build is network protocol 2332, running on Windows, for Local server 261. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Local server 261, and is it up at the moment?

Offline at the moment, Local server 261 was last seen 18 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 9 October 2026.

What location is listed for Local server 261?

A region is not published by Local server 261. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.242.198.246:28015.

Tags

What is meant by each tag on Local server 261?

When the game's server browser reads Local server 261, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; v2332 (Protocol): Matching versions are required, and the protocol is 2332; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded is its listing, because plugins or settings change how the game plays; h955eb6e7 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Local server 261?

These Rust Insights lists include Local server 261: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.

Player counts

How many players are on Local server 261 right now?

Local server 261 was last seen 18 days 22 hours ago and is offline right now.

Where does Local server 261 sit in the rankings?

On player hours for the last seven days, Local server 261 sits at #15,865, inside the top 72% of ranked servers.

Settings and rules

What are the settings and rules for Local server 261?

Nothing about gather rate is given in the name of Local server 261. The server does not publish a group limit. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. The server has Valve's VAC anti-cheat switched on.

Join

How do you connect to Local server 261?

Type client.connect 91.242.198.246:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
v2332
Protocol Matching versions are required, and the protocol is 2332.
ptrak
Networking The network layer is RakNet, Rust's standard.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

h955eb6e7
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.