Server profile
TEST
Offline, with 1 of 10 players on; ranked #14,830 of every public Rust server, the top 67%. It last wiped 17d ago.
Offline 91.237.167.169:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:05 UTC17d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On TEST, what happens on wipe day?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 2 hours after it started.
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 8 hours have passed since its current world was created.
Server details
Which Rust version is TEST on?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 5 days 4 hours ago, and it is offline at present. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 10 October 2026.
Where does TEST run from?
There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.237.167.169:28015.
Server tags
What is meant by each tag on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include TEST: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on TEST right now?
TEST was last seen 5 days 4 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does TEST place?
The player-hours ranking for the last seven days puts TEST at #14,830, among the top 67% of all ranked servers.
Settings and rules
What settings and rules apply on TEST?
The name of TEST does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
What is the way to join TEST?
Type client.connect 91.237.167.169:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.