Server profile
rust.reg61.ru
Offline, with 1 of 10 players on; ranked #10,365 of every public Rust server, the top 47%. It last wiped 26d ago.
Offline 91.233.42.135:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:21 UTC26d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On rust.reg61.ru, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does rust.reg61.ru wipe, and on which day?
The record of rust.reg61.ru's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 10 hours ago.
Server
What does performance look like on rust.reg61.ru?
Server fps averaged 233 over 48 hours; the lowest reading was 233. At its highest the entity count reached 50,999: buildings, deployables and everything else. It drew as much as 1,182 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does rust.reg61.ru currently run?
Running on Linux, rust.reg61.ru is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is rust.reg61.ru, and is it up at the moment?
Offline at the moment, rust.reg61.ru was last seen 31 hours ago. Going by the uptime figure it gives, its last restart was around 51 minutes ago. The last 7 full days gave 4 of 168 hours up, or 2% of the time. On 24 September 2026 is when Rust Insights first saw it.
Where does rust.reg61.ru run from?
A region is not published by rust.reg61.ru. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.233.42.135:28015.
Lists and tags
What is meant by each tag on rust.reg61.ru?
These tags come from rust.reg61.ru and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does rust.reg61.ru appear?
rust.reg61.ru appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of rust.reg61.ru look like?
rust.reg61.ru was last seen 31 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 1 players.
Where does rust.reg61.ru sit in the rankings?
On player hours for the last seven days, rust.reg61.ru sits at #10,365, inside the top 47% of ranked servers.
Map and rules
What are the settings and rules for rust.reg61.ru?
No gather rate appears in the name of rust.reg61.ru. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on rust.reg61.ru?
rust.reg61.ru runs a procedural map of size 3,000 with seed 6942069, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to rust.reg61.ru?
To connect, start Rust and enter client.connect 91.233.42.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.