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Rust Insights

Server profile

[TEST] QAZAQ FLOOD LAB - do not join

Offline, with 0 of 2 players on; ranked #15,126 of every public Rust server. It last wiped 44d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,126rankno region published
44d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average229/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average184/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average21/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average198/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average82/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does [TEST] QAZAQ FLOOD LAB - do not join wipe, and on which day?

Too few wipes are on record for [TEST] QAZAQ FLOOD LAB - do not join to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 44 days 2 hours have passed since its current world was created.

Server

What Rust version is live on [TEST] QAZAQ FLOOD LAB - do not join?

Running on Windows, [TEST] QAZAQ FLOOD LAB - do not join is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.

Has [TEST] QAZAQ FLOOD LAB - do not join stayed online, and is it up now?

Offline at the moment, [TEST] QAZAQ FLOOD LAB - do not join was last seen 43 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [TEST] QAZAQ FLOOD LAB - do not join sit?

There is no region published for [TEST] QAZAQ FLOOD LAB - do not join. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.231.66.96:28115.

Lists and tags

Which meanings sit behind the tags on [TEST] QAZAQ FLOOD LAB - do not join?

When the game's server browser reads [TEST] QAZAQ FLOOD LAB - do not join, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [TEST] QAZAQ FLOOD LAB - do not join?

The Rust Insights lists that carry [TEST] QAZAQ FLOOD LAB - do not join are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on [TEST] QAZAQ FLOOD LAB - do not join right now, and how does that number move?

[TEST] QAZAQ FLOOD LAB - do not join is offline at the moment; the last sighting was 43 days 15 hours ago.

Where does [TEST] QAZAQ FLOOD LAB - do not join sit in the rankings?

Player hours over seven days put [TEST] QAZAQ FLOOD LAB - do not join at #15,126, within the top – of the ranked field.

Map and rules

What settings and rules apply on [TEST] QAZAQ FLOOD LAB - do not join?

No gather rate appears in the name of [TEST] QAZAQ FLOOD LAB - do not join. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

How to join

What is the way to join [TEST] QAZAQ FLOOD LAB - do not join?

To connect, start Rust and enter client.connect 91.231.66.96:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.