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Rust Insights

Server profile · NA · us5

Server hosted by Physgun.com

Offline, with 0 of 100 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 3h ago.

Filed under vanilla
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,405ranktop 69% · #1549 in NA
3h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123419:0020:00Wiped Tue 27 Oct, 19:51 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Note: Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days usual gap between real wipes
33% on rhythm of its recent wipes
12 wipe-day peak players, last three wipes
0% crowd held else halves by day 8.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:51 UTC3h ago – – running 0
Fri 2 Oct, 22:57 UTC25d ago 13 – – 0
Fri 2 Oct, 11:37 UTC25d ago 13 – 0.5 days 0
Fri 18 Sep, 22:56 UTC39d ago 10 halved by day 11 13.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average46/250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average54/250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 184 on average686/725
  4. Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average20/100
  5. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 144 on average583/625
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 140 on average57/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Server hosted by Physgun.com look like once wipe day arrives?

At their busiest, its recent wipes drew 12 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 8.5.

On what schedule does Server hosted by Physgun.com wipe?

No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 hours have passed since its current world was created.

About the server

What does performance look like on Server hosted by Physgun.com?

Average server fps over the last 48 hours was 60, with a floor of 60. Buildings, deployables and the rest took the entity count as high as 5,947. The highest memory figure was 696 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Server hosted by Physgun.com?

Running on Linux, Server hosted by Physgun.com is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Server hosted by Physgun.com, and is it up at the moment?

Server hosted by Physgun.com is offline at the moment; the last time it was seen was 3 hours ago. About 15 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Server hosted by Physgun.com?

The NA tag places Server hosted by Physgun.com in North America, and the region code it carries is us5. Rust Insights reports the location a server declares, not the physical place of the machine. 91.229.114.45:28063 is where it answers.

Lists and tags

Which meanings sit behind the tags on Server hosted by Physgun.com?

When the game's server browser reads Server hosted by Physgun.com, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Server hosted by Physgun.com appear?

These Rust Insights lists include Server hosted by Physgun.com: Best Rust community servers, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on Server hosted by Physgun.com right now, and how does that number move?

Server hosted by Physgun.com is offline at the moment; the last sighting was 3 hours ago. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Server hosted by Physgun.com place?

Server hosted by Physgun.com holds #15,405 for player hours over the last seven days, #1,549 in North America and in the top 69% of all ranked servers.

Settings and rules

How is Server hosted by Physgun.com configured, and what rules apply?

No gather rate appears in the name of Server hosted by Physgun.com. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on Server hosted by Physgun.com?

Size 1,500 and seed 1234567 define the procedural map on Server hosted by Physgun.com, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Server hosted by Physgun.com?

Open the console with F1 in Rust and enter client.connect 91.229.114.45:28063. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus5
Region code The region code reads us5.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.