Skip to the story

Live edition37,516 playing on 11,644 servers

Rust Insights

Server profile · NA · us5

Server Roams | 10X | Testing

Online, with 0 of 50 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 16d ago.

Filed under 10x quad moddedoxidepvesoftcore
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,420ranktop 69% · #1544 in NA
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040004:0013:0022:0007:0016:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Note: Top 69% of all ranked servers, top 82% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:21 UTC17d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average10/100
  2. GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average3/40
  3. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average5/50
  4. Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average1/50
  5. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average24/140
  6. BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Server Roams | 10X | Testing, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 4 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Server Roams | 10X | Testing wipe?

Too few wipes are on record for Server Roams | 10X | Testing to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 23 hours have passed since its current world was created.

Server

Does Server Roams | 10X | Testing hold a steady frame rate?

Average server fps over the last 48 hours was 240, with a floor of 6. At its highest the entity count reached 4,154: buildings, deployables and everything else. It drew as much as 1,504 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Server Roams | 10X | Testing currently run?

Rust network protocol 2634 and build 167398 on Linux is what Server Roams | 10X | Testing runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Server Roams | 10X | Testing stayed online, and is it up now?

Server Roams | 10X | Testing is currently reachable and online. About 16 days 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Server Roams | 10X | Testing run from?

The NA tag places Server Roams | 10X | Testing in North America, and the region code it carries is us5. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.229.114.45:28055.

Tags

How should you read the tags listed for Server Roams | 10X | Testing?

When the game's server browser reads Server Roams | 10X | Testing, it finds these tags: gmsoftcore (Game mode): Softcore rules make for an easier game; mp50 (Max players): 50 slots in total; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): The region code reads us5; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Server Roams | 10X | Testing appear?

These Rust Insights lists include Server Roams | 10X | Testing: 10x Rust servers, by the numbers, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 10x.

Player counts

How many players are on Server Roams | 10X | Testing right now?

Server Roams | 10X | Testing shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.

How does Server Roams | 10X | Testing compare with other Rust servers in the ranking?

In North America, Server Roams | 10X | Testing is #1,544; across all ranked servers it is #15,420 on seven-day player hours, in the top 69%. Within its quad group, the position is #625.

Rules and settings

How is Server Roams | 10X | Testing configured, and what rules apply?

A 10x gather rate is what the name of Server Roams | 10X | Testing states. Groups are capped at 4 players under the name quad. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Server Roams | 10X | Testing?

Size 1,000 and seed 1234567 define the procedural map on Server Roams | 10X | Testing, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Server Roams | 10X | Testing?

Type client.connect 91.229.114.45:28055 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://serverromes.tip4serv.com/?_gl=1*15zsu5b*_gcl_au*NzM1MzY4MTcxLjE3ODkwNDg3ODQuMTc0Nzg1MjkzMi4xNzg5MDUzOTk5LjE3ODkwNTQwMTUuNzU5NjIyNzk2LjE3ODkwNDg4MjcuMTc4OTA1NDAxNQ...

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2634,^p,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make for an easier game.
mp50
Max players 50 slots in total.
ts4
Group limit A team holds 4 players at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus5
Region code The region code reads us5.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.