Server profile · NA · us5
Rednecks Of Rust 5x PvE|US
Online, with 0 of 100 players on; ranked #7,199 of every public Rust server, the top 32%. It last wiped 4d ago.
Online NA · us5 91.229.114.45:28031 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:30 UTC4d ago | 3 | – | running | 0 |
| Sat 10 Oct, 15:04 UTC18d ago | 1 | halved by day 1 | 14.1 days | 0 |
| Thu 8 Oct, 14:58 UTC20d ago | 1 | held half | 2 days | 0 |
| Wed 7 Oct, 16:59 UTC21d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Rednecks Of Rust 5x PvE|US look like once wipe day arrives?
Recent wipes peaked at 2 players on average. 28 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
How often does Rednecks Of Rust 5x PvE|US wipe, and on which day?
Rednecks Of Rust 5x PvE|US wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 12 hours have passed since its current world was created.
Server
What does performance look like on Rednecks Of Rust 5x PvE|US?
Server fps averaged 60 over 48 hours; the lowest reading was 60. The world held a peak of 49,175 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,006 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rednecks Of Rust 5x PvE|US currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Rednecks Of Rust 5x PvE|US. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rednecks Of Rust 5x PvE|US, and is it online?
At the time of this check Rednecks Of Rust 5x PvE|US is online. Going by the uptime figure it gives, its last restart was around 4 days 11 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Rednecks Of Rust 5x PvE|US sit?
The NA tag places Rednecks Of Rust 5x PvE|US in North America, and the region code it carries is us5. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.45:28031.
Tags
Which meanings sit behind the tags on Rednecks Of Rust 5x PvE|US?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): Region code: us5; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America are what Rednecks Of Rust 5x PvE|US publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rednecks Of Rust 5x PvE|US appear?
Rednecks Of Rust 5x PvE|US appears among the following Rust Insights lists: 5x Rust servers, explained, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Population history
How many players are on Rednecks Of Rust 5x PvE|US right now?
At the time of this refresh, Rednecks Of Rust 5x PvE|US holds 0 players on 100 slots. Over the past week it peaked at 3 and averaged 0 players.
In the ranking of Rust servers, where does Rednecks Of Rust 5x PvE|US place?
On the seven-day player-hours measure, Rednecks Of Rust 5x PvE|US is #7,199, in the top 32% of all ranked servers and #1,100 in North America.
Settings and rules
What are the settings and rules for Rednecks Of Rust 5x PvE|US?
A 5x gather rate is what the name of Rednecks Of Rust 5x PvE|US states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Rednecks Of Rust 5x PvE|US?
The game generates the map on Rednecks Of Rust 5x PvE|US: procedural, size 3,000, seed 41279. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Rednecks Of Rust 5x PvE|US?
To connect, start Rust and enter client.connect 91.229.114.45:28031 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.