Server profile · NA · us5
Celestial Dev
Offline, with 0 of 8 players on; ranked #9,270 of every public Rust server, the top 42%. It last wiped 8d ago.
Offline NA · us5 91.229.114.222:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:10 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 17:26 UTC25d ago | 1 | – | 17.2 days | 0 |
| Sat 26 Sep, 19:42 UTC32d ago | 1 | halved by day 1 | 6.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Celestial Dev?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
How often does Celestial Dev wipe, and on which day?
There is no next wipe to predict: Celestial Dev wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 8 days 9 hours ago.
About the server
Does Celestial Dev hold a steady frame rate?
Average server fps over the last 48 hours was 43, with a floor of 13. At its highest the entity count reached 13,884: buildings, deployables and everything else. Memory use peaked at 1,605 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Celestial Dev?
Rust network protocol 2635 and build 168909 on Linux is what Celestial Dev runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Celestial Dev, and is it online?
Celestial Dev is offline at the moment; the last time it was seen was 35 hours ago. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 13 of 168 hours up, or 8% of the time. Rust Insights first logged this server on 25 September 2026.
What location is listed for Celestial Dev?
The NA tag places Celestial Dev in North America, and the region code it carries is us5. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.222:28015.
Lists and tags
How should you read the tags listed for Celestial Dev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): The region code reads us5; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files this server under North America are what Celestial Dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs Celestial Dev?
Celestial Dev and 18 other servers we track all publish a joinmyga.me hostname, so the same operator most likely runs them.
Which Rust Insights filters and lists feature Celestial Dev?
These Rust Insights lists include Celestial Dev: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Celestial Dev right now, and how does that number move?
The last time Celestial Dev was seen online was 35 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 12:00 UTC, with an average of 1 players.
How does Celestial Dev compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Celestial Dev is #9,270, in the top 42% of all ranked servers and #1,238 in North America.
Rules and settings
What settings and rules apply on Celestial Dev?
Nothing about gather rate is given in the name of Celestial Dev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Celestial Dev?
The game generates the map on Celestial Dev: procedural, size 3,584, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: COLONY.
How to join
What is the way to join Celestial Dev?
Open the console with F1 in Rust and enter client.connect 91.229.114.222:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
