Server profile · NA · us5
Server hosted by Physgun.com
Online, with 1 of 8 players on; ranked #9,722 of every public Rust server, the top 44%. It makes a new world every few hours rather than wiping.
Online NA · us5 91.229.114.221:28039 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:46 UTC46m ago | – | – | – | 0 |
| Wed 28 Oct, 20:02 UTC3h ago | – | – | – | 0 |
| Wed 28 Oct, 03:13 UTC20h ago | – | – | – | 1 |
| Wed 28 Oct, 03:00 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 02:34 UTC20h ago | – | – | – | 1 |
| Wed 28 Oct, 00:33 UTC22h ago | – | – | – | 1 |
| Tue 27 Oct, 22:42 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 20:42 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 04:54 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 04:32 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 04:19 UTC30d ago | 1 | held half | 29.7 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Server hosted by Physgun.com wipe, and on which day?
None of the resets on Server hosted by Physgun.com counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
About the server
What does performance look like on Server hosted by Physgun.com?
The 48-hour average for server fps is 27, and 5 was the lowest seen. The world held a peak of 6,471 entities, counting buildings, deployables and all the rest. It drew as much as 1,052 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Server hosted by Physgun.com currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Server hosted by Physgun.com. The same protocol is required to join, and Steam takes care of updating it.
Has Server hosted by Physgun.com stayed online, and is it up now?
At the time of this check Server hosted by Physgun.com is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 23 September 2026.
In which location does Server hosted by Physgun.com sit?
Its region code is us5, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 91.229.114.221:28039.
Tags
Which meanings sit behind the tags on Server hosted by Physgun.com?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its browser listing sits under North America are what Server hosted by Physgun.com publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Server hosted by Physgun.com appear?
Server hosted by Physgun.com appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on Server hosted by Physgun.com right now, and how does that number move?
At the time of this refresh, Server hosted by Physgun.com holds 1 players on 8 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 01:00 UTC, at 1 players on average.
Where does Server hosted by Physgun.com sit in the rankings?
Server hosted by Physgun.com holds #9,722 for player hours over the last seven days, #1,265 in North America and in the top 44% of all ranked servers.
Settings and rules
What settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
Which map is live on Server hosted by Physgun.com?
The game generates the map on Server hosted by Physgun.com: procedural, size 1,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
How can you get onto Server hosted by Physgun.com?
To connect, start Rust and enter client.connect 91.229.114.221:28039 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.