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Rust Insights

Server profile · NA · us5

OFFSHORE 2X | Weekly | Under Development

Offline, with 1 of 100 players on; ranked #13,011 of every public Rust server, the top 59%. It last wiped 24d ago.

Filed under 2x weekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
07-day averagepeak –
#13,011ranktop 59% · #1439 in NA
24d agolast wipeweekly schedule
3d 21hnext wipeSun 1 Nov, 21:16 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Note: Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 21:16 UTC, in 3d 21h. Its weekly schedule tag · low confidence

14.2 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 3d 21hSun 1 Nov, 21:16 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 10d 21hSun 8 Nov, 21:16 UTC
  4. 17d 21hSun 15 Nov, 21:16 UTC
  5. 24d 21hSun 22 Nov, 21:16 UTC
  6. 31d 21hSun 29 Nov, 21:16 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 38d 21hSun 6 Dec, 21:16 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC24d ago 1 – running 0
Sun 20 Sep, 16:10 UTC38d ago 1 halved by day 1 14.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average116/200
  2. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average6/150
  3. [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average11/200
  4. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 47 on average402/350
  5. [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 29 on average49/150
  6. BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On OFFSHORE 2X | Weekly | Under Development, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does OFFSHORE 2X | Weekly | Under Development wipe, and how often?

The prediction for OFFSHORE 2X | Weekly | Under Development follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Sunday 1 November at 21:16 UTC. The world you are playing on now was made 24 days 2 hours ago. Its tags carry a weekly wipe schedule.

About the server

On what version does OFFSHORE 2X | Weekly | Under Development currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for OFFSHORE 2X | Weekly | Under Development. You can only join if your game is on the same protocol; Steam handles that update.

Has OFFSHORE 2X | Weekly | Under Development stayed online, and is it up now?

OFFSHORE 2X | Weekly | Under Development is offline at the moment; the last time it was seen was 11 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.

Where does OFFSHORE 2X | Weekly | Under Development run from?

The NA tag places OFFSHORE 2X | Weekly | Under Development in North America, and the region code it carries is us5. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.229.114.210:28015.

Server tags

Which meanings sit behind the tags on OFFSHORE 2X | Weekly | Under Development?

These tags come from OFFSHORE 2X | Weekly | Under Development and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): The region code reads us5; ^w (Weekly): The cycle repeats each week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does OFFSHORE 2X | Weekly | Under Development turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry OFFSHORE 2X | Weekly | Under Development are Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

What does the population of OFFSHORE 2X | Weekly | Under Development look like?

OFFSHORE 2X | Weekly | Under Development is offline at the moment; the last sighting was 11 days 4 hours ago.

Where does OFFSHORE 2X | Weekly | Under Development sit in the rankings?

On the seven-day player-hours measure, OFFSHORE 2X | Weekly | Under Development is #13,011, in the top 59% of all ranked servers and #1,439 in North America.

Map and rules

What settings and rules apply on OFFSHORE 2X | Weekly | Under Development?

The name of OFFSHORE 2X | Weekly | Under Development says 2x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

What is the map on OFFSHORE 2X | Weekly | Under Development?

Size 3,000 and seed 1337 define the procedural map on OFFSHORE 2X | Weekly | Under Development, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How can you get onto OFFSHORE 2X | Weekly | Under Development?

To connect, start Rust and enter client.connect 91.229.114.210:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/offshorenetwork.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus5
Region code The region code reads us5.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.