Server profile · NA · us5
OFFSHORE 2X | Weekly | Under Development
Offline, with 1 of 100 players on; ranked #13,011 of every public Rust server, the top 59%. It last wiped 24d ago.
Offline NA · us5 91.229.114.210:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 21:16 UTC, in 3d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 21hSun 1 Nov, 21:16 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 10d 21hSun 8 Nov, 21:16 UTC
- 17d 21hSun 15 Nov, 21:16 UTC
- 24d 21hSun 22 Nov, 21:16 UTC
- 31d 21hSun 29 Nov, 21:16 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 38d 21hSun 6 Dec, 21:16 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 16:10 UTC38d ago | 1 | halved by day 1 | 14.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Stevious 2x Mondays | Vanilla | 10/26116/200
- [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 86/150
- [US] Stevious 2x Main | Vanilla | 10/2211/200
- [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |402/350
- [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 849/150
- BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP2/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On OFFSHORE 2X | Weekly | Under Development, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
When does OFFSHORE 2X | Weekly | Under Development wipe, and how often?
The prediction for OFFSHORE 2X | Weekly | Under Development follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Sunday 1 November at 21:16 UTC. The world you are playing on now was made 24 days 2 hours ago. Its tags carry a weekly wipe schedule.
About the server
On what version does OFFSHORE 2X | Weekly | Under Development currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for OFFSHORE 2X | Weekly | Under Development. You can only join if your game is on the same protocol; Steam handles that update.
Has OFFSHORE 2X | Weekly | Under Development stayed online, and is it up now?
OFFSHORE 2X | Weekly | Under Development is offline at the moment; the last time it was seen was 11 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.
Where does OFFSHORE 2X | Weekly | Under Development run from?
The NA tag places OFFSHORE 2X | Weekly | Under Development in North America, and the region code it carries is us5. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.229.114.210:28015.
Server tags
Which meanings sit behind the tags on OFFSHORE 2X | Weekly | Under Development?
These tags come from OFFSHORE 2X | Weekly | Under Development and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): The region code reads us5; ^w (Weekly): The cycle repeats each week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does OFFSHORE 2X | Weekly | Under Development turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry OFFSHORE 2X | Weekly | Under Development are Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
What does the population of OFFSHORE 2X | Weekly | Under Development look like?
OFFSHORE 2X | Weekly | Under Development is offline at the moment; the last sighting was 11 days 4 hours ago.
Where does OFFSHORE 2X | Weekly | Under Development sit in the rankings?
On the seven-day player-hours measure, OFFSHORE 2X | Weekly | Under Development is #13,011, in the top 59% of all ranked servers and #1,439 in North America.
Map and rules
What settings and rules apply on OFFSHORE 2X | Weekly | Under Development?
The name of OFFSHORE 2X | Weekly | Under Development says 2x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on OFFSHORE 2X | Weekly | Under Development?
Size 3,000 and seed 1337 define the procedural map on OFFSHORE 2X | Weekly | Under Development, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Connecting
How can you get onto OFFSHORE 2X | Weekly | Under Development?
To connect, start Rust and enter client.connect 91.229.114.210:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/offshorenetwork.
