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Rust Insights

Server profile · NA · us1

[US] Stevious 2x Mondays | Vanilla | 10/26

Online, with 216 of 210 players on; ranked #161 of every public Rust server, the top 0.7%. It last wiped 20h ago.

Filed under 2x weekly wipes vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
216/ 210 players now 103% full
1017-day averagepeak 691
#161ranktop 0.7% · #36 in NA
20h agolast wipeweekly schedule
6d 3hnext wipeMon 2 Nov, 19:57 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
020040060080017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Monday 2 November, 19:57 UTC, in 6d 3h. Every Monday at 19:57 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
688 wipe-day peak players, last three wipes
40% crowd held else halves by day 2

Coming wipes

  1. 6d 3hMon 2 Nov, 19:57 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 13d 3hMon 9 Nov, 19:57 UTC
  4. 20d 3hMon 16 Nov, 19:57 UTC
  5. 27d 3hMon 23 Nov, 19:57 UTC
  6. 34d 3hMon 30 Nov, 19:57 UTC
  7. 37d 2hThu 3 Dec, 19:00 UTCFW
  8. 41d 3hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC20h ago – – running 138
Mon 19 Oct, 19:57 UTC7d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC14d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC21d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW25d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC28d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC35d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC42d ago 684+14 queue halved by day 2 7 days 8

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average7/150
  2. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 48 on average2/150
  3. [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 25 on average45/150
  4. BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100
  5. [NA] Winterust - 2x MondaysNA · groups of 8+ · 2x · weekly · 4 on average5/75
  6. Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26NA · groups of 12+ · 2x · weekly · 2 on average2/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [US] Stevious 2x Mondays | Vanilla | 10/26, what happens on wipe day?

At their busiest, its recent wipes drew 688 players on average. 6 hours after the latest wipe came the peak, and a further 176 stood in the queue. Half the peak held until the next wipe in 40% of its recent wipes. Otherwise, half the peak was lost by day 2.

How often does [US] Stevious 2x Mondays | Vanilla | 10/26 wipe, and on which day?

The wipe rhythm on [US] Stevious 2x Mondays | Vanilla | 10/26 is every Monday at 19:57 UTC. A wipe is expected on Monday 2 November at 19:57 UTC. The world you are playing on now was made 20 hours ago. Its tags carry a weekly wipe schedule.

Server details

How well does [US] Stevious 2x Mondays | Vanilla | 10/26 perform?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 249,872: buildings, deployables and everything else. The highest memory figure was 8,246 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [US] Stevious 2x Mondays | Vanilla | 10/26 currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] Stevious 2x Mondays | Vanilla | 10/26. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [US] Stevious 2x Mondays | Vanilla | 10/26, and is it up at the moment?

Right now [US] Stevious 2x Mondays | Vanilla | 10/26 is up and running. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [US] Stevious 2x Mondays | Vanilla | 10/26 sit?

The NA tag places [US] Stevious 2x Mondays | Vanilla | 10/26 in North America, and the region code it carries is us1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 64.40.8.14:28010 is where it answers.

Lists and tags

What is meant by each tag on [US] Stevious 2x Mondays | Vanilla | 10/26?

These tags come from [US] Stevious 2x Mondays | Vanilla | 10/26 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp210 (Max players): It holds 210 slots; ts12 (Group limit): No team may exceed 12 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus1 (Region code): The region code reads us1; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [US] Stevious 2x Mondays | Vanilla | 10/26?

The same operator probably runs them: [US] Stevious 2x Mondays | Vanilla | 10/26 publishes a stevious.io hostname, and so do 5 other servers we track.

Which Rust Insights filters and lists feature [US] Stevious 2x Mondays | Vanilla | 10/26?

[US] Stevious 2x Mondays | Vanilla | 10/26 appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Population

What does the population of [US] Stevious 2x Mondays | Vanilla | 10/26 look like?

At the time of this refresh, [US] Stevious 2x Mondays | Vanilla | 10/26 holds 216 players on 210 slots. Over the past week it peaked at 691 and averaged 101 players. Its strongest hour in the past 48 was 22:00 UTC, with an average of 684 players.

In the ranking of Rust servers, where does [US] Stevious 2x Mondays | Vanilla | 10/26 place?

On the seven-day player-hours measure, [US] Stevious 2x Mondays | Vanilla | 10/26 is #161, in the top 0.7% of all ranked servers and #36 in North America.

Settings and rules

How is [US] Stevious 2x Mondays | Vanilla | 10/26 configured, and what rules apply?

The name of [US] Stevious 2x Mondays | Vanilla | 10/26 says 2x gather. The group cap stands at 12 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on [US] Stevious 2x Mondays | Vanilla | 10/26?

Size 3,950 and seed 268830268 define the procedural map on [US] Stevious 2x Mondays | Vanilla | 10/26, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Wiped 20 hours ago.

Connecting

What is the way to join [US] Stevious 2x Mondays | Vanilla | 10/26?

To connect, start Rust and enter client.connect 64.40.8.14:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Expect a queue: it is full at the moment. Its website can be found at https://stevious.io/.

The small print

Server tags

What each one means.

Published as mp210,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp210
Max players It holds 210 slots.
ts12
Group limit No team may exceed 12 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.