Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,607 of every public Rust server, the top 61%. It last wiped 18d ago.
Offline 91.225.59.154:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does nameserver wipe, and how often?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 18 days 16 hours have passed since its current world was created.
Server
On what version does nameserver currently run?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
Offline at the moment, nameserver was last seen 18 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 91.225.59.154:28015.
Lists and tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what nameserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of nameserver look like?
The last time nameserver was seen online was 18 days 15 hours ago, and it is offline now.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #13,607, inside the top 61% of ranked servers.
Rules and settings
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 91.225.59.154:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.