Server profile
Rust 1 55 Maptest
Online, with 0 of 10 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 91.212.121.215:28055 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:32 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Rust 1 55 Maptest?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 20 hours after it started.
When does Rust 1 55 Maptest wipe, and how often?
Its rhythm cannot be read yet: Rust 1 55 Maptest has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 12 hours ago.
About the server
Does Rust 1 55 Maptest hold a steady frame rate?
The 48-hour average for server fps is 196, and 93 was the lowest seen. At its highest the entity count reached 55,402: buildings, deployables and everything else. Memory use peaked at 3,225 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Rust 1 55 Maptest?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust 1 55 Maptest. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust 1 55 Maptest, and is it online?
At the time of this check Rust 1 55 Maptest is online. The uptime it reports puts the last restart at about 2 days 8 hours ago. It spent 129 of the last 7 full days' 168 hours up, 77% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Rust 1 55 Maptest?
A region is not published by Rust 1 55 Maptest. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.212.121.215:28055.
Tags
What is meant by each tag on Rust 1 55 Maptest?
These tags come from Rust 1 55 Maptest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust 1 55 Maptest appear?
The Rust Insights lists that carry Rust 1 55 Maptest are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust 1 55 Maptest right now, and how does that number move?
At the time of this refresh, Rust 1 55 Maptest holds 0 players on 10 slots. A seven-day average of 0 players puts the last week in context.
Where does Rust 1 55 Maptest sit in the rankings?
Player hours over seven days put Rust 1 55 Maptest at #15,351, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on Rust 1 55 Maptest?
No gather rate appears in the name of Rust 1 55 Maptest. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust 1 55 Maptest?
Rust 1 55 Maptest runs a procedural map of size 5,000 with seed 575164653, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
Join
What is the way to join Rust 1 55 Maptest?
Open the console with F1 in Rust and enter client.connect 91.212.121.215:28055. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://www.fette-beute.info is its website.
