Server profile
Eto_Samoe
Online, with 0 of 10 players on; ranked #6,483 of every public Rust server, the top 29%. It last wiped 11d ago.
Online 91.210.106.167:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:49 UTC11d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Eto_Samoe look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 6 hours after it started.
On what schedule does Eto_Samoe wipe?
Its rhythm cannot be read yet: Eto_Samoe has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 11 days 15 hours ago.
About the server
What does performance look like on Eto_Samoe?
The 48-hour average for server fps is 55, and 17 was the lowest seen. The world held a peak of 121,231 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,253 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Eto_Samoe?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Eto_Samoe. Joining needs your game on the same protocol, which Steam updates for you.
Has Eto_Samoe stayed online, and is it up now?
Right now Eto_Samoe is up and running. About 4 days 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Eto_Samoe run from?
No region is published by Eto_Samoe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.210.106.167:28015.
Lists and tags
How should you read the tags listed for Eto_Samoe?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Eto_Samoe publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Eto_Samoe appear?
Eto_Samoe appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of Eto_Samoe look like?
At the time of this refresh, Eto_Samoe holds 0 players on 10 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
How does Eto_Samoe compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Eto_Samoe at #6,483, among the top 29% of all ranked servers.
Rules and settings
What settings and rules apply on Eto_Samoe?
The name of Eto_Samoe does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Eto_Samoe?
The game generates the map on Eto_Samoe: procedural, size 4,250, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Join
What is the way to join Eto_Samoe?
Type client.connect 91.210.106.167:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
