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Rust Insights

Server profile

serveur de Cloche_Art

Online, with 0 of 5 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 5 players now 0% full
07-day averagepeak –
#15,425ranktop 69%
14d agolast wipeno schedule published
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608005:0014:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

28 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hTue 10 Nov, 13:51 UTC
  3. 36d 14hThu 3 Dec, 19:00 UTCFW
  4. 41d 9hTue 8 Dec, 13:51 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:51 UTC14d ago 0 – running 0
Tue 15 Sep, 14:16 UTC42d ago 2 halved by day 3 28 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 159 on average46/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at serveur de Cloche_Art?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

How often does serveur de Cloche_Art wipe, and on which day?

On serveur de Cloche_Art, wipes are scheduled every 4 weeks on Tuesday at 13:51 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 14 days 14 hours ago.

Server details

How well does serveur de Cloche_Art perform?

The 48-hour average for server fps is 51, and 10 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 46,747. It drew as much as 3,460 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does serveur de Cloche_Art currently run?

Rust network protocol 2634 and build 167781 on Linux is what serveur de Cloche_Art runs. You can only join if your game is on the same protocol; Steam handles that update.

Has serveur de Cloche_Art stayed online, and is it up now?

At the time of this check serveur de Cloche_Art is online. About 14 days 12 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does serveur de Cloche_Art sit?

A region is not published by serveur de Cloche_Art. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.197.6.80:25141.

Server tags

What is meant by each tag on serveur de Cloche_Art?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what serveur de Cloche_Art publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does serveur de Cloche_Art turn up among the Rust Insights lists and filters?

serveur de Cloche_Art appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on serveur de Cloche_Art right now?

serveur de Cloche_Art shows 0 players at the moment, against 5 slots. Its average over seven days comes to 0 players.

How does serveur de Cloche_Art compare with other Rust servers in the ranking?

On player hours for the last seven days, serveur de Cloche_Art sits at #15,425, inside the top 69% of ranked servers.

Map and rules

How is serveur de Cloche_Art configured, and what rules apply?

Nothing about gather rate is given in the name of serveur de Cloche_Art. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on serveur de Cloche_Art?

serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join serveur de Cloche_Art?

Open the console with F1 in Rust and enter client.connect 91.197.6.80:25141. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.