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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 100 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,412ranktop 69%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average98/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average107/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average42/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does My Rust server | Powered by AMP wipe, and how often?

The record of My Rust server | Powered by AMP's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 21 days 21 hours ago.

Server

Which Rust version is My Rust server | Powered by AMP on?

Running on Windows, My Rust server | Powered by AMP is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is My Rust server | Powered by AMP, and is it up at the moment?

The last sighting of My Rust server | Powered by AMP was 5 days 5 hours ago, and it is offline at present. It spent 2 of the last 5 full days' 120 hours up, 2% of the time. On 22 October 2026 is when Rust Insights first saw it.

What location is listed for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Insights reports the location a server declares, not the physical place of the machine. 91.193.232.106:28015 is where it answers.

Tags

How should you read the tags listed for My Rust server | Powered by AMP?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My Rust server | Powered by AMP publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Rust server | Powered by AMP turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Rust server | Powered by AMP: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of My Rust server | Powered by AMP look like?

My Rust server | Powered by AMP was last seen 5 days 5 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

Where does My Rust server | Powered by AMP sit in the rankings?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #15,412, among the top 69% of all ranked servers.

Rules and settings

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Join

What is the way to join My Rust server | Powered by AMP?

Type client.connect 91.193.232.106:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.