Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,500 of every public Rust server, the top 66%. It last wiped 18d ago.
Offline 91.188.184.182:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does nameserver wipe, and on which day?
Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 21 hours have passed since its current world was created.
Server details
On what version does nameserver currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
The last sighting of nameserver was 18 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
What location is listed for nameserver?
A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.188.184.182:28015.
Lists and tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of nameserver look like?
nameserver was last seen 18 days 20 hours ago and is offline right now.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #14,500, within the top 66% of the ranked field.
Settings and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Join
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 91.188.184.182:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.