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Live edition35,972 playing on 11,694 servers

Rust Insights

Server profile

FRONTIER

Offline, with 1 of 10 players on; ranked #7,973 of every public Rust server, the top 36%. It last wiped 16h ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 10 players now 10% full
17-day averagepeak 1
#7,973ranktop 36%
16h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75110:0012:0015:0017:0021:0023:00Wiped Wed 28 Oct, 10:32 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
025507510010:0012:0015:0017:0021:0023:00Wiped Wed 28 Oct, 10:32 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep29 Oct

Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

39.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:32 UTC16h ago – – running 0
Sat 19 Sep, 08:52 UTC39d ago 1 – 39.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average15/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On FRONTIER, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does FRONTIER wipe, and how often?

Its rhythm cannot be read yet: FRONTIER has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 16 hours ago.

Server details

What does performance look like on FRONTIER?

The 48-hour average for server fps is 68, and 48 was the lowest seen. At its highest the entity count reached 317,931: buildings, deployables and everything else. It drew as much as 3,922 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is FRONTIER on?

Running on Windows, FRONTIER is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for FRONTIER, and is it online?

FRONTIER is offline at the moment; the last time it was seen was 3 hours ago. Going by the uptime figure it gives, its last restart was around 12 minutes ago. The last 7 full days gave 13 of 168 hours up, or 8% of the time. On 16 September 2026 is when Rust Insights first saw it.

Where does FRONTIER run from?

A region is not published by FRONTIER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.179.64.204:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on FRONTIER?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what FRONTIER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does FRONTIER appear?

FRONTIER appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on FRONTIER right now?

FRONTIER is offline at the moment; the last sighting was 3 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 1 players.

Where does FRONTIER sit in the rankings?

On player hours for the last seven days, FRONTIER sits at #7,973, inside the top 36% of ranked servers.

Settings and rules

What are the settings and rules for FRONTIER?

Nothing about gather rate is given in the name of FRONTIER. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on FRONTIER?

Size 5,000 and seed 944313 define the procedural map on FRONTIER, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto FRONTIER?

Type client.connect 91.179.64.204:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.