Server profile
RustOfWar#2 Test
Offline, with 0 of 100 players on; ranked #16,006 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 91.122.255.48:22015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RustOfWar#2 Test look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does RustOfWar#2 Test wipe, and on which day?
Its rhythm cannot be read yet: RustOfWar#2 Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 7 hours ago.
Server
What Rust version is live on RustOfWar#2 Test?
Running on Windows, RustOfWar#2 Test is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has RustOfWar#2 Test stayed online, and is it up now?
RustOfWar#2 Test is offline at the moment; the last time it was seen was 25 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for RustOfWar#2 Test?
No region is published by RustOfWar#2 Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.122.255.48:22015 is where it answers.
Tags
What is meant by each tag on RustOfWar#2 Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RustOfWar#2 Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustOfWar#2 Test?
The Rust Insights lists that carry RustOfWar#2 Test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on RustOfWar#2 Test right now, and how does that number move?
The last time RustOfWar#2 Test was seen online was 25 days 7 hours ago, and it is offline now.
How does RustOfWar#2 Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustOfWar#2 Test at #16,006, among the top 70% of all ranked servers.
Settings and rules
How is RustOfWar#2 Test configured, and what rules apply?
Nothing about gather rate is given in the name of RustOfWar#2 Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto RustOfWar#2 Test?
Open the console with F1 in Rust and enter client.connect 91.122.255.48:22015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.