Server profile
EvoLuna's Rust Server
Offline, with 1 of 10 players on; ranked #13,286 of every public Rust server. It last wiped 41d ago.
Offline 91.107.166.164:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does EvoLuna's Rust Server wipe?
Too few wipes are on record for EvoLuna's Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 41 days ago.
Server details
On what version does EvoLuna's Rust Server currently run?
Running on Windows, EvoLuna's Rust Server is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Has EvoLuna's Rust Server stayed online, and is it up now?
Offline at the moment, EvoLuna's Rust Server was last seen 40 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
In which location does EvoLuna's Rust Server sit?
There is no region published for EvoLuna's Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.107.166.164:28015.
Tags
Which meanings sit behind the tags on EvoLuna's Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what EvoLuna's Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does EvoLuna's Rust Server turn up among the Rust Insights lists and filters?
EvoLuna's Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of EvoLuna's Rust Server look like?
EvoLuna's Rust Server is offline at the moment; the last sighting was 40 days 16 hours ago.
How does EvoLuna's Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, EvoLuna's Rust Server sits at #13,286, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on EvoLuna's Rust Server?
The name of EvoLuna's Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched off.
Which map is live on EvoLuna's Rust Server?
The game generates the map on EvoLuna's Rust Server, which is procedural.
Join
How do you connect to EvoLuna's Rust Server?
Open the console with F1 in Rust and enter client.connect 91.107.166.164:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.