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Rust Insights

Server profile

Name of Server as Shown on the Client Server List

Offline, with 0 of 1 players on; ranked #15,295 of every public Rust server, the top 70%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,295ranktop 70%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct11 Oct18 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
38% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:23 UTC16d ago 1 – running 1
Mon 12 Oct, 14:29 UTC16d ago 1 – 0.8 days 1
Sun 11 Oct, 14:27 UTC17d ago 1 – 1 days 0
Sat 10 Oct, 19:47 UTC18d ago 1 – 0.8 days 0
Sat 10 Oct, 13:09 UTC19d ago 1 – 0.3 days 1
Wed 30 Sep, 21:56 UTC28d ago 1 – 9.6 days 1
Wed 30 Sep, 13:30 UTC28d ago 1 – 0.4 days 1
Mon 28 Sep, 10:06 UTC31d ago 1 held half 2.1 days 1
Mon 21 Sep, 20:49 UTC37d ago 1 held half 6.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average179/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average22/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average268/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Name of Server as Shown on the Client Server List, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does Name of Server as Shown on the Client Server List wipe, and how often?

There is no next wipe to predict: Name of Server as Shown on the Client Server List wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 3 hours ago.

About the server

On what version does Name of Server as Shown on the Client Server List currently run?

Running on Windows, Name of Server as Shown on the Client Server List is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?

The last sighting of Name of Server as Shown on the Client Server List was 11 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.

What location is listed for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.100.78.149:28015.

Lists and tags

How should you read the tags listed for Name of Server as Shown on the Client Server List?

These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?

These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?

Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 11 days 16 hours ago.

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,295, within the top 70% of the ranked field.

Settings and rules

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

Type client.connect 91.100.78.149:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.