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Live edition89,250 playing on 11,880 servers

Rust Insights

Server profile

mapgentest

Online, with 1 of 2 players on; ranked #9,904 of every public Rust server, the top 45%. It last wiped 17d ago.

Filed under modded
Launch Rust and join
1/ 2 players now 50% full
07-day averagepeak 1
#9,904ranktop 45%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75123:0009:0014:0018:0023:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040023:0009:0014:0018:0023:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average186/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average183/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average160/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does mapgentest wipe, and on which day?

Its rhythm cannot be read yet: mapgentest has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 17 hours have passed since its current world was created.

Server details

Does mapgentest hold a steady frame rate?

Server fps averaged 239 over 48 hours; the lowest reading was 220. Buildings, deployables and the rest took the entity count as high as 24. The highest memory figure was 1,593 MB. A climbing entity count and low fps are what players experience as lag.

On what version does mapgentest currently run?

Rust network protocol 2634 and build 167303 on Windows is what mapgentest runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is mapgentest, and is it up at the moment?

At the time of this check mapgentest is online. About 21 hours ago is when it last restarted, judged from the uptime it reports. It was up for 19 of 24 hours over the last 1 full day, which is 79% of the time. The first record Rust Insights has of it is 25 October 2026.

Where does mapgentest run from?

There is no region published for mapgentest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.1.96.152:28015.

Tags

How should you read the tags listed for mapgentest?

These tags come from mapgentest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167303 (Build): The game build is 167303; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does mapgentest appear?

mapgentest appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.

Player counts

How many players are on mapgentest right now?

mapgentest shows 1 players at the moment, against 2 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 1 players.

Where does mapgentest sit in the rankings?

On player hours for the last seven days, mapgentest sits at #9,904, inside the top 45% of ranked servers.

Map and rules

What settings and rules apply on mapgentest?

The name of mapgentest does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. The server has Valve's VAC anti-cheat switched on.

Which map is live on mapgentest?

The game generates the map on mapgentest: procedural, size 6,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Join

How do you connect to mapgentest?

To connect, start Rust and enter client.connect 91.1.96.152:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167303
Build The game build is 167303.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.