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Server profile · EU

Jack’s Lab | PVE | X10 | Chill | EU/FR

Online, with 0 of 30 players on; ranked #3,875 of every public Rust server, the top 17%. It last wiped 13d ago.

Filed under 10x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 30 players now 0% full
17-day averagepeak 4
#3,875ranktop 17% · #1421 in EU
13d agolast wipebiweekly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hThu 12 Nov, 19:13 UTC
  3. 35d 18hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hThu 10 Dec, 19:13 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:13 UTC13d ago 5 – running 1
Thu 1 Oct, 18:50 UTC FW27d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 19:25 UTC41d ago 3 halved by day 5 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 54 on average41/100
  2. [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average10/100
  3. [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average7/100
  4. [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|BossEU · groups of 8+ · 10x · biweekly · 8 on average6/100
  5. [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLSEU · groups of 8+ · 10x · biweekly · 4 on average7/100
  6. [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | BiweeklyEU · groups of 30+ · 10x · biweekly · 2 on average4/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Jack’s Lab | PVE | X10 | Chill | EU/FR?

The average busiest point of its recent wipes was 4 players. 3 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

When does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe, and how often?

Wipes on Jack’s Lab | PVE | X10 | Chill | EU/FR come every 4 weeks on Thursday at 19:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 5 hours ago. According to its tags, wipes come every two weeks.

About the server

How well does Jack’s Lab | PVE | X10 | Chill | EU/FR perform?

Server fps averaged 108 over 48 hours; the lowest reading was 78. The world held a peak of 141,784 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,680 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Jack’s Lab | PVE | X10 | Chill | EU/FR currently run?

Rust network protocol 2635 and build 168909 on Linux is what Jack’s Lab | PVE | X10 | Chill | EU/FR runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Jack’s Lab | PVE | X10 | Chill | EU/FR, and is it online?

At the time of this check Jack’s Lab | PVE | X10 | Chill | EU/FR is online. Going by the uptime figure it gives, its last restart was around 18 hours ago. It spent 165 of the last 7 full days' 168 hours up, 98% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Jack’s Lab | PVE | X10 | Chill | EU/FR sit?

Its EU tag is what Jack’s Lab | PVE | X10 | Chill | EU/FR uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 90.51.141.213:28015.

Tags

How should you read the tags listed for Jack’s Lab | PVE | X10 | Chill | EU/FR?

These tags come from Jack’s Lab | PVE | X10 | Chill | EU/FR and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Jack’s Lab | PVE | X10 | Chill | EU/FR turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Jack’s Lab | PVE | X10 | Chill | EU/FR are 10x Rust servers, by the numbers, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

How many players are on Jack’s Lab | PVE | X10 | Chill | EU/FR right now, and how does that number move?

Jack’s Lab | PVE | X10 | Chill | EU/FR shows 0 players at the moment, against 30 slots. A weekly average of 1 players goes with a peak of 4. Its strongest hour in the past 48 was 20:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does Jack’s Lab | PVE | X10 | Chill | EU/FR place?

Jack’s Lab | PVE | X10 | Chill | EU/FR holds #3,875 for player hours over the last seven days, #1,421 in Europe and in the top 17% of all ranked servers.

Rules and settings

What settings and rules apply on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The name of Jack’s Lab | PVE | X10 | Chill | EU/FR says 10x gather. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Jack’s Lab | PVE | X10 | Chill | EU/FR?

Size 4,500 and seed 360625327 define the procedural map on Jack’s Lab | PVE | X10 | Chill | EU/FR, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to Jack’s Lab | PVE | X10 | Chill | EU/FR?

To connect, start Rust and enter client.connect 90.51.141.213:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/DqyatC79cC is its website.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.