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Server profile · EU

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly

Online, with 0 of 50 players on; ranked #2,037 of every public Rust server, the top 9%. It last wiped 9d ago.

Filed under 10x biweekly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
27-day averagepeak 9
#2,037ranktop 9% · #787 in EU
9d agolast wipebiweekly schedule
4d 16hnext wipeSun 1 Nov, 09:59 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 09:59 UTC, in 4d 16h. Its biweekly schedule tag · low confidence

15.3 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 4d 16hSun 1 Nov, 09:59 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 18d 16hSun 15 Nov, 09:59 UTC
  4. 32d 16hSun 29 Nov, 09:59 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:59 UTC9d ago 10 – running 4
Thu 1 Oct, 18:43 UTC FW25d ago 9 halved by day 9 16.6 days 4
Thu 17 Sep, 18:45 UTC39d ago 8 halved by day 3 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average84/100
  2. [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 20 on average30/100
  3. [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average18/100
  4. [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|BossEU · groups of 8+ · 10x · biweekly · 7 on average11/100
  5. [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLSEU · groups of 8+ · 10x · biweekly · 4 on average4/100
  6. Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MOREEU · groups of 8+ · 10x · biweekly · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly look like once wipe day arrives?

Recent wipes peaked at 9 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 6.

How often does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly wipe, and on which day?

Its tag sets the prediction: too few wipes on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly are on record to confirm the schedule. Sunday 1 November at 09:59 UTC is when the next wipe is due. The world you are playing on now was made 9 days 7 hours ago. The tags give wipes as every two weeks.

Server

How well does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly perform?

The 48-hour average for server fps is 43, and 26 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 153,847. Memory use peaked at 5,810 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly currently run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, and is it up at the moment?

Right now [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is up and running. Going by the uptime figure it gives, its last restart was around 8 hours ago. It spent 161 of the last 7 full days' 168 hours up, 96% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly sit?

With its EU tag, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 168.100.161.21:28315.

Server tags

How should you read the tags listed for [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

These tags come from [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts30 (Group limit): No team may exceed 30 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly appears among the following Rust Insights lists: 10x Rust servers, by the numbers, Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player counts

How many players are on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly right now?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly shows 0 players at the moment, against 50 slots. Over the past week it peaked at 9 and averaged 2 players. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 5 players.

How does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly compare with other Rust servers in the ranking?

On the seven-day player-hours measure, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is #2,037, in the top 9% of all ranked servers and #787 in Europe.

Map and rules

How is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly configured, and what rules apply?

A 10x gather rate is what the name of [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly states. 30 players is the most a group can hold. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

The game generates the map on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly: procedural, size 4,500, seed 1654399960. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

Type client.connect 168.100.161.21:28315 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://enchantedservers.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts30,modded,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts30
Group limit No team may exceed 30 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.