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Rust Insights

Server profile

Wizla's Test Server

Offline, with 1 of 1 players on; ranked #13,733 of every public Rust server, the top 63%. It last wiped 10d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,733ranktop 63%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average48/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average123/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average68/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average2/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average6/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average17/100

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Wizla's Test Server wipe?

Its rhythm cannot be read yet: Wizla's Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 9 hours ago.

Server details

Which Rust version is Wizla's Test Server on?

Running on Windows, Wizla's Test Server is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Wizla's Test Server, and is it online?

The last sighting of Wizla's Test Server was 10 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 October 2026.

Where does Wizla's Test Server run from?

There is no region published for Wizla's Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 90.253.106.5:28015.

Lists and tags

What is meant by each tag on Wizla's Test Server?

These tags come from Wizla's Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Wizla's Test Server appear?

These Rust Insights lists include Wizla's Test Server: Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Wizla's Test Server look like?

Wizla's Test Server is offline at the moment; the last sighting was 10 days 9 hours ago.

Where does Wizla's Test Server sit in the rankings?

Player hours over seven days put Wizla's Test Server at #13,733, within the top 63% of the ranked field.

Map and rules

What settings and rules apply on Wizla's Test Server?

No gather rate appears in the name of Wizla's Test Server. Groups can reach 8 players, which is the default in the game. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is off.

Join

What is the way to join Wizla's Test Server?

Open the console with F1 in Rust and enter client.connect 90.253.106.5:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering is needed; you build whatever you want in this sandbox.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.