Server profile
NoOne Dev Server
Offline, with 1 of 500 players on; ranked #13,025 of every public Rust server, the top 59%. It last wiped 11d ago.
Offline 90.235.42.137:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does NoOne Dev Server wipe, and how often?
The record of NoOne Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 11 days 3 hours ago.
About the server
Which Rust version is NoOne Dev Server on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for NoOne Dev Server. You can only join if your game is on the same protocol; Steam handles that update.
Has NoOne Dev Server stayed online, and is it up now?
The last sighting of NoOne Dev Server was 11 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does NoOne Dev Server sit?
There is no region published for NoOne Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 90.235.42.137:28015.
Server tags
How should you read the tags listed for NoOne Dev Server?
When the game's server browser reads NoOne Dev Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature NoOne Dev Server?
The Rust Insights lists that carry NoOne Dev Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of NoOne Dev Server look like?
NoOne Dev Server was last seen 11 days ago and is offline right now.
How does NoOne Dev Server compare with other Rust servers in the ranking?
On player hours for the last seven days, NoOne Dev Server sits at #13,025, inside the top 59% of ranked servers.
Map and rules
What are the settings and rules for NoOne Dev Server?
No gather rate appears in the name of NoOne Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on NoOne Dev Server?
The game generates the map on NoOne Dev Server, which is procedural.
How to join
How do you connect to NoOne Dev Server?
Open the console with F1 in Rust and enter client.connect 90.235.42.137:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.