Server profile
ReRust-DevServer - Whitelisted WIPED 25/10
Offline, with 0 of 100 players on; ranked #6,411 of every public Rust server, the top 29%. It makes a new world every few hours rather than wiping.
Offline 90.231.47.195:28015 checked 11h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:32 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 21:58 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 02:46 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 02:25 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 02:07 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 22:35 UTC4d ago | – | – | – | 0 |
| Sun 18 Oct, 14:16 UTC10d ago | 1 | halved by day 4 | 5.3 days | 0 |
| Sat 17 Oct, 23:37 UTC10d ago | 1 | – | 0.6 days | 0 |
| Mon 12 Oct, 14:08 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC16d ago | 1 | held half | 5.6 days | 0 |
| Mon 12 Oct, 00:09 UTC16d ago | 1 | – | 0.4 days | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ReRust-DevServer - Whitelisted WIPED 25/10 wipe?
A new world arrives every few hours on ReRust-DevServer - Whitelisted WIPED 25/10, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
What does performance look like on ReRust-DevServer - Whitelisted WIPED 25/10?
Average server fps over the last 48 hours was 82, with a floor of 63. The world held a peak of 61,422 entities, counting buildings, deployables and all the rest. It drew as much as 2,901 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does ReRust-DevServer - Whitelisted WIPED 25/10 currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for ReRust-DevServer - Whitelisted WIPED 25/10. You can only join if your game is on the same protocol; Steam handles that update.
Has ReRust-DevServer - Whitelisted WIPED 25/10 stayed online, and is it up now?
ReRust-DevServer - Whitelisted WIPED 25/10 is offline at the moment; the last time it was seen was 11 hours ago. About 4 minutes ago is when it last restarted, judged from the uptime it reports. It spent 140 of the last 7 full days' 168 hours up, 83% of the time. Rust Insights first logged this server on 11 October 2026.
Where does ReRust-DevServer - Whitelisted WIPED 25/10 run from?
There is no region published for ReRust-DevServer - Whitelisted WIPED 25/10. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 90.231.47.195:28015 is where it answers.
Lists and tags
How should you read the tags listed for ReRust-DevServer - Whitelisted WIPED 25/10?
When the game's server browser reads ReRust-DevServer - Whitelisted WIPED 25/10, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ReRust-DevServer - Whitelisted WIPED 25/10 appear?
These Rust Insights lists include ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
How many players are on ReRust-DevServer - Whitelisted WIPED 25/10 right now, and how does that number move?
ReRust-DevServer - Whitelisted WIPED 25/10 was last seen 11 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 04:00 UTC, at 1 players on average.
How does ReRust-DevServer - Whitelisted WIPED 25/10 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ReRust-DevServer - Whitelisted WIPED 25/10 at #6,411, among the top 29% of all ranked servers.
Map and rules
How is ReRust-DevServer - Whitelisted WIPED 25/10 configured, and what rules apply?
No gather rate appears in the name of ReRust-DevServer - Whitelisted WIPED 25/10. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
What is the map on ReRust-DevServer - Whitelisted WIPED 25/10?
ReRust-DevServer - Whitelisted WIPED 25/10 runs a procedural map of size 3,350 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How do you connect to ReRust-DevServer - Whitelisted WIPED 25/10?
To connect, start Rust and enter client.connect 90.231.47.195:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.