Server profile
Dev
Offline, with 0 of 300 players on; ranked #16,539 of every public Rust server, the top 71%. It last wiped 102d ago.
Offline 90.191.8.199:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Dev wipe, and on which day?
Too few wipes are on record for Dev to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 102 days 4 hours ago.
Server
What Rust version is live on Dev?
Rust network protocol 2631 and build 156583 on Linux is what Dev runs. The same protocol is required to join, and Steam takes care of updating it.
Has Dev stayed online, and is it up now?
The last sighting of Dev was 33 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.
What location is listed for Dev?
No region is published by Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 90.191.8.199:28015 is where it answers.
Tags
How should you read the tags listed for Dev?
When the game's server browser reads Dev, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): To join you need the same version; protocol 2631; cs156583 (Build): Build 156583 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Dev appear?
The Rust Insights lists that carry Dev are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Dev right now, and how does that number move?
Dev was last seen 33 days 1 hours ago and is offline right now.
In the ranking of Rust servers, where does Dev place?
Player hours over seven days put Dev at #16,539, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Dev?
The name of Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Dev?
A procedural map, generated by the game, is what Dev runs.
Connecting
How do you connect to Dev?
Open the console with F1 in Rust and enter client.connect 90.191.8.199:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.