Server profile
myserver
Offline, with 0 of 1 players on; ranked #15,089 of every public Rust server, the top 63%. It last wiped 29d ago.
Offline 90.189.175.252:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does myserver wipe?
Its rhythm cannot be read yet: myserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 17 hours have passed since its current world was created.
About the server
On what version does myserver currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for myserver. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for myserver, and is it online?
The last sighting of myserver was 29 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.
Where does myserver run from?
A region is not published by myserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 90.189.175.252:28015.
Lists and tags
Which meanings sit behind the tags on myserver?
When the game's server browser reads myserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does myserver appear?
myserver appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on myserver right now, and how does that number move?
myserver is offline at the moment; the last sighting was 29 days 15 hours ago.
Where does myserver sit in the rankings?
On player hours for the last seven days, myserver sits at #15,089, inside the top 63% of ranked servers.
Map and rules
What settings and rules apply on myserver?
The name of myserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
How can you get onto myserver?
Open the console with F1 in Rust and enter client.connect 90.189.175.252:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.