Server profile
Test1 Server
Offline, with 0 of 50 players on; ranked #15,993 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 90.154.73.99:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC25d ago | 1 | – | running | 1 |
| Mon 21 Sep, 16:10 UTC36d ago | 1 | held half | 10.6 days | 1 |
| Sun 20 Sep, 08:26 UTC37d ago | 1 | – | 1.3 days | 1 |
| Thu 17 Sep, 08:55 UTC40d ago | 1 | held half | 3 days | 0 |
| Wed 16 Sep, 09:11 UTC41d ago | 1 | – | 1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Test1 Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does Test1 Server wipe, and how often?
There is no next wipe to predict: Test1 Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 21 hours ago.
Server
Which Rust version is Test1 Server on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Test1 Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test1 Server, and is it online?
The last sighting of Test1 Server was 24 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Test1 Server?
A region is not published by Test1 Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 90.154.73.99:28015.
Tags
What is meant by each tag on Test1 Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Test1 Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test1 Server turn up among the Rust Insights lists and filters?
Test1 Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Test1 Server right now, and how does that number move?
Test1 Server is offline at the moment; the last sighting was 24 days 20 hours ago.
How does Test1 Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Test1 Server sits at #15,993, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for Test1 Server?
The name of Test1 Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on Test1 Server?
The map on Test1 Server is procedural and the game generates it.
Join
How do you connect to Test1 Server?
Type client.connect 90.154.73.99:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.