Server profile
Test server
Offline, with 0 of 1 players on; ranked #15,489 of every public Rust server. It last wiped 84d ago.
Offline 90.151.140.62:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test server wipe, and how often?
Its rhythm cannot be read yet: Test server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 84 days 21 hours have passed since its current world was created.
About the server
Which Rust version is Test server on?
The Rust build is network protocol 2633 and build 163207, running on Windows, for Test server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test server, and is it up at the moment?
Test server is offline at the moment; the last time it was seen was 41 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
In which location does Test server sit?
No region is published by Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 90.151.140.62:28015.
Lists and tags
What is meant by each tag on Test server?
These tags come from Test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Test server look like?
The last time Test server was seen online was 41 days 17 hours ago, and it is offline now.
Where does Test server sit in the rankings?
The player-hours ranking for the last seven days puts Test server at #15,489, among the top – of all ranked servers.
Settings and rules
How is Test server configured, and what rules apply?
Nothing about gather rate is given in the name of Test server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to Test server?
Open the console with F1 in Rust and enter client.connect 90.151.140.62:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.