Skip to the story

Live edition45,438 playing on 11,634 servers

Rust Insights

Server profile

Rusty Appalachia

Offline, with 0 of 100 players on; ranked #15,385 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,385ranktop 70%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average145/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average168/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average76/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Rusty Appalachia wipe, and on which day?

Its rhythm cannot be read yet: Rusty Appalachia has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 12 days 18 hours have passed since its current world was created.

About the server

On what version does Rusty Appalachia currently run?

Running on Linux, Rusty Appalachia is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Rusty Appalachia, and is it online?

The last sighting of Rusty Appalachia was 7 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 October 2026 is when Rust Insights first saw it.

In which location does Rusty Appalachia sit?

There is no region published for Rusty Appalachia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 9.245.28.3:28015.

Tags

How should you read the tags listed for Rusty Appalachia?

When the game's server browser reads Rusty Appalachia, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rusty Appalachia turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rusty Appalachia: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Rusty Appalachia right now?

The last time Rusty Appalachia was seen online was 7 days 17 hours ago, and it is offline now.

Where does Rusty Appalachia sit in the rankings?

The player-hours ranking for the last seven days puts Rusty Appalachia at #15,385, among the top 70% of all ranked servers.

Settings and rules

How is Rusty Appalachia configured, and what rules apply?

No gather rate appears in the name of Rusty Appalachia. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rusty Appalachia?

Rusty Appalachia runs a procedural map of size 4,250 with seed 106561217, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Rusty Appalachia?

To connect, start Rust and enter client.connect 9.245.28.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.