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Rust Insights

Server profile

Rust Dev Local

Online, with 1 of 5 players on; ranked #5,417 of every public Rust server, the top 24%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
1/ 5 players now 20% full
17-day averagepeak 1
#5,417ranktop 24%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0021:0022:0015:0016:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average141/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average85/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Rust Dev Local wipe, and on which day?

Its rhythm cannot be read yet: Rust Dev Local has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 3 hours ago.

About the server

What Rust version is live on Rust Dev Local?

Rust network protocol 2635 and build 168909 on Windows is what Rust Dev Local runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust Dev Local, and is it up at the moment?

Right now Rust Dev Local is up and running. The last 5 full days gave 28 of 120 hours up, or 23% of the time. Rust Insights first logged this server on 23 October 2026.

What location is listed for Rust Dev Local?

There is no region published for Rust Dev Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 89.92.228.8:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Rust Dev Local?

These tags come from Rust Dev Local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rust Dev Local turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rust Dev Local: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on Rust Dev Local right now?

Of its 5 slots, Rust Dev Local currently has 1 filled. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 19:00 UTC, at 1 players on average.

Where does Rust Dev Local sit in the rankings?

On player hours for the last seven days, Rust Dev Local sits at #5,417, inside the top 24% of ranked servers.

Map and rules

What settings and rules apply on Rust Dev Local?

No gather rate appears in the name of Rust Dev Local. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Rust Dev Local?

The map on Rust Dev Local is procedural and the game generates it.

How to join

What is the way to join Rust Dev Local?

To connect, start Rust and enter client.connect 89.92.228.8:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.