Server profile
Development Server
Offline, with 1 of 50 players on; ranked #10,173 of every public Rust server, the top 46%. It last wiped 3d ago.
Offline 89.91.253.94:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Development Server wipe?
Its rhythm cannot be read yet: Development Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 days 3 hours have passed since its current world was created.
Server details
What Rust version is live on Development Server?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Development Server stayed online, and is it up now?
Offline at the moment, Development Server was last seen 2 days 21 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. Rust Insights first logged this server on 24 October 2026.
What location is listed for Development Server?
There is no region published for Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 89.91.253.94:28015.
Tags
How should you read the tags listed for Development Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Development Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
Development Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of Development Server look like?
Development Server was last seen 2 days 21 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.
How does Development Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Development Server at #10,173, among the top 46% of all ranked servers.
Map and rules
What are the settings and rules for Development Server?
Nothing about gather rate is given in the name of Development Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Development Server?
The game generates the map on Development Server, which is procedural.
Connecting
How do you connect to Development Server?
To connect, start Rust and enter client.connect 89.91.253.94:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.