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Rust Insights

Server profile

[DEV] Minigames

Offline, with 0 of 10 players on; ranked #14,661 of every public Rust server, the top 66%. It last wiped 17h ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#14,661ranktop 66%
17h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Wed 28 Oct, 16:14 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:14 UTC17h ago – – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does [DEV] Minigames wipe, and how often?

Its rhythm cannot be read yet: [DEV] Minigames has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 hours have passed since its current world was created.

Server

What Rust version is live on [DEV] Minigames?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [DEV] Minigames. Joining needs your game on the same protocol, which Steam updates for you.

Has [DEV] Minigames stayed online, and is it up now?

[DEV] Minigames is offline at the moment; the last time it was seen was 17 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 19 October 2026.

What location is listed for [DEV] Minigames?

There is no region published for [DEV] Minigames. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 89.68.214.165:28015 is where it answers.

Server tags

Which meanings sit behind the tags on [DEV] Minigames?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what [DEV] Minigames publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [DEV] Minigames appear?

The Rust Insights lists that carry [DEV] Minigames are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on [DEV] Minigames right now?

[DEV] Minigames was last seen 17 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 15:00 UTC, with an average of 0 players.

How does [DEV] Minigames compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [DEV] Minigames at #14,661, among the top 66% of all ranked servers.

Rules and settings

What are the settings and rules for [DEV] Minigames?

Nothing about gather rate is given in the name of [DEV] Minigames. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Connecting

How do you connect to [DEV] Minigames?

Open the console with F1 in Rust and enter client.connect 89.68.214.165:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.