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Rust Insights

Server profile

DeadFall | Survival Horror | PvPvE

Offline, with 0 of 50 players on; ranked #15,836 of every public Rust server, the top 72%. It last wiped 27d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,836ranktop 72%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:29 UTC27d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average27/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average33/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average11/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does DeadFall | Survival Horror | PvPvE look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does DeadFall | Survival Horror | PvPvE wipe, and on which day?

Its rhythm cannot be read yet: DeadFall | Survival Horror | PvPvE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 9 hours have passed since its current world was created.

About the server

What Rust version is live on DeadFall | Survival Horror | PvPvE?

Running on Windows, DeadFall | Survival Horror | PvPvE is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is DeadFall | Survival Horror | PvPvE, and is it up at the moment?

The last sighting of DeadFall | Survival Horror | PvPvE was 19 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.

Where does DeadFall | Survival Horror | PvPvE run from?

There is no region published for DeadFall | Survival Horror | PvPvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 89.34.97.19:28080.

Tags

Which meanings sit behind the tags on DeadFall | Survival Horror | PvPvE?

These tags come from DeadFall | Survival Horror | PvPvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does DeadFall | Survival Horror | PvPvE turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry DeadFall | Survival Horror | PvPvE are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of DeadFall | Survival Horror | PvPvE look like?

DeadFall | Survival Horror | PvPvE was last seen 19 days 9 hours ago and is offline right now.

In the ranking of Rust servers, where does DeadFall | Survival Horror | PvPvE place?

On player hours for the last seven days, DeadFall | Survival Horror | PvPvE sits at #15,836, inside the top 72% of ranked servers.

Settings and rules

What settings and rules apply on DeadFall | Survival Horror | PvPvE?

The name of DeadFall | Survival Horror | PvPvE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE runs a procedural map of size 2,001 with seed 481981, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join DeadFall | Survival Horror | PvPvE?

Open the console with F1 in Rust and enter client.connect 89.34.97.19:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.