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Rust Insights

Server profile

My Local Test

Offline, with 0 of 10 players on; ranked #13,426 of every public Rust server, the top 62%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#13,426ranktop 62%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct14 Oct18 Oct22 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:02 UTC20d ago 1 – running 0
Mon 5 Oct, 22:46 UTC21d ago 1 – 1.9 days 0
Sun 4 Oct, 12:35 UTC23d ago 1 – 1.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average119/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average114/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does My Local Test look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 2 hours after it started.

When does My Local Test wipe, and how often?

No next wipe can be predicted for My Local Test, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days have passed since its current world was created.

Server

On what version does My Local Test currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for My Local Test. You can only join if your game is on the same protocol; Steam handles that update.

Has My Local Test stayed online, and is it up now?

The last sighting of My Local Test was 12 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 2 October 2026.

Where does My Local Test run from?

There is no region published for My Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. 89.255.97.240:28015 is where it answers.

Server tags

What is meant by each tag on My Local Test?

When the game's server browser reads My Local Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature My Local Test?

These Rust Insights lists include My Local Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on My Local Test right now, and how does that number move?

My Local Test was last seen 12 days 20 hours ago and is offline right now.

In the ranking of Rust servers, where does My Local Test place?

Player hours over seven days put My Local Test at #13,426, within the top 62% of the ranked field.

Map and rules

How is My Local Test configured, and what rules apply?

No gather rate appears in the name of My Local Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on My Local Test?

A procedural map, generated by the game, is what My Local Test runs.

Connecting

How do you connect to My Local Test?

Type client.connect 89.255.97.240:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.