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Rust Insights

Server profile · EU

Volt Rust 2x

Offline, with 0 of 100 players on; ranked #6,539 of every public Rust server, the top 29%. It last wiped 23h ago.

Filed under 2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
17-day averagepeak 3
#6,539ranktop 29% · #1930 in EU
23h agolast wipeweekly schedule
5d 19hnext wipeWed 4 Nov, 06:19 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123411:0016:0018:0006:0008:0012:00Wiped Tue 27 Oct, 11:19 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608011:0016:0018:0006:0008:0012:00Wiped Tue 27 Oct, 11:19 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Note: Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Wednesday 4 November, 06:19 UTC, in 5d 19h. Its weekly schedule tag · low confidence

0.7 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes

Coming wipes

  1. 5d 19hWed 4 Nov, 06:19 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 12d 19hWed 11 Nov, 06:19 UTC
  4. 19d 19hWed 18 Nov, 06:19 UTC
  5. 26d 19hWed 25 Nov, 06:19 UTC
  6. 33d 19hWed 2 Dec, 06:19 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 40d 19hWed 9 Dec, 06:19 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:19 UTC1d ago – – running 2
Tue 27 Oct, 11:19 UTC1d ago – – – 0
Mon 26 Oct, 19:35 UTC2d ago 3 – 0.7 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average997/1090
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average160/1000
  3. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 278 on average243/300
  4. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 276 on average319/1900
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average53/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 130 on average33/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Volt Rust 2x, what happens on wipe day?

The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 22 hours after it started.

When does Volt Rust 2x wipe, and how often?

The prediction for Volt Rust 2x follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Wednesday 4 November at 06:19 UTC. The world you are playing on now was made 23 hours ago. Its tags carry a weekly wipe schedule.

Server

How well does Volt Rust 2x perform?

The 48-hour average for server fps is 71, and 13 was the lowest seen. At its highest the entity count reached 66,615: buildings, deployables and everything else. Memory use peaked at 2,100 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Volt Rust 2x?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Volt Rust 2x. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Volt Rust 2x, and is it online?

Offline at the moment, Volt Rust 2x was last seen 22 hours ago. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 18 of the last 2 full days' 48 hours up, 38% of the time. The first record Rust Insights has of it is 26 October 2026.

Where does Volt Rust 2x run from?

The EU tag is how Volt Rust 2x places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 89.248.236.140:27172.

Lists and tags

How should you read the tags listed for Volt Rust 2x?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what Volt Rust 2x publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Volt Rust 2x turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Volt Rust 2x are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

How many players are on Volt Rust 2x right now?

The last time Volt Rust 2x was seen online was 22 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 3. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 2 players.

Where does Volt Rust 2x sit in the rankings?

On the seven-day player-hours measure, Volt Rust 2x is #6,539, in the top 29% of all ranked servers and #1,930 in Europe.

Settings and rules

What are the settings and rules for Volt Rust 2x?

Going by its name, Volt Rust 2x gathers at 2x. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on Volt Rust 2x?

The game generates the map on Volt Rust 2x: procedural, size 3,500, seed 254915660. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Volt Rust 2x?

Type client.connect 89.248.236.140:27172 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://incloudgame.ru/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.