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Rust Insights

Server profile

MyServer (TEST)

Offline, with 1 of 100 players on; ranked #13,089 of every public Rust server, the top 59%. It last wiped 2d ago.

Filed under moddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
17-day averagepeak 1
#13,089ranktop 59%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 1
Sat 17 Oct, 04:52 UTC11d ago 1 held half 9.5 days 0
Fri 16 Oct, 04:41 UTC12d ago 1 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average228/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average270/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average105/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average20/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average41/100

The short version

Quick answers

From the figures on this page.

Wipe days

On MyServer (TEST), what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does MyServer (TEST) wipe, and how often?

MyServer (TEST) wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 2 days 5 hours ago.

About the server

Which Rust version is MyServer (TEST) on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for MyServer (TEST). You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for MyServer (TEST), and is it online?

MyServer (TEST) is offline at the moment; the last time it was seen was 2 days 4 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 8 October 2026 is when Rust Insights first saw it.

In which location does MyServer (TEST) sit?

There is no region published for MyServer (TEST). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.208.220.252:28015.

Tags

How should you read the tags listed for MyServer (TEST)?

When the game's server browser reads MyServer (TEST), it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature MyServer (TEST)?

These Rust Insights lists include MyServer (TEST): Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on MyServer (TEST) right now, and how does that number move?

MyServer (TEST) was last seen 2 days 4 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does MyServer (TEST) place?

The player-hours ranking for the last seven days puts MyServer (TEST) at #13,089, among the top 59% of all ranked servers.

Map and rules

What are the settings and rules for MyServer (TEST)?

The name of MyServer (TEST) does not state a gather rate. The group cap stands at 10 players. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

Connecting

How can you get onto MyServer (TEST)?

To connect, start Rust and enter client.connect 89.208.220.252:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.