Server profile
My test
Offline, with 0 of 10 players on; ranked #15,299 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 89.208.22.43:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does My test wipe, and on which day?
Its rhythm cannot be read yet: My test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 20 hours ago.
About the server
On what version does My test currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for My test. The same protocol is required to join, and Steam takes care of updating it.
How reliable is My test, and is it up at the moment?
The last sighting of My test was 14 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
What location is listed for My test?
There is no region published for My test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 89.208.22.43:28015.
Lists and tags
What is meant by each tag on My test?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My test appear?
The Rust Insights lists that carry My test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on My test right now?
The last time My test was seen online was 14 days 8 hours ago, and it is offline now.
Where does My test sit in the rankings?
On player hours for the last seven days, My test sits at #15,299, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for My test?
The name of My test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on My test?
The game generates the map on My test, which is procedural.
How to join
What is the way to join My test?
To connect, start Rust and enter client.connect 89.208.22.43:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.