Server profile
Rust 6K | Procedural Map
Offline, with 0 of 20 players on; ranked #9,284 of every public Rust server, the top 42%. It makes a new world every few hours rather than wiping.
Offline 89.197.85.94:28115 checked 8h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:53 UTC9h ago | – | – | – | 1 |
| Wed 28 Oct, 16:11 UTC9h ago | – | – | – | 2 |
| Wed 28 Oct, 15:51 UTC10h ago | – | – | – | 2 |
| Wed 28 Oct, 15:24 UTC10h ago | – | – | – | 2 |
| Mon 26 Oct, 15:01 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 12:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:45 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:00 UTC2d ago | 2 | held half | 2.2 days | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Rust 6K | Procedural Map wipe, and on which day?
None of the resets on Rust 6K | Procedural Map counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server details
How well does Rust 6K | Procedural Map perform?
The 48-hour average for server fps is 107, and 107 was the lowest seen. The world held a peak of 121,158 entities, counting buildings, deployables and all the rest. It drew as much as 2,723 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Rust 6K | Procedural Map on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust 6K | Procedural Map. The same protocol is required to join, and Steam takes care of updating it.
Has Rust 6K | Procedural Map stayed online, and is it up now?
The last sighting of Rust 6K | Procedural Map was 8 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 5 minutes ago. The last 7 full days gave 15 of 168 hours up, or 9% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for Rust 6K | Procedural Map?
There is no region published for Rust 6K | Procedural Map. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 89.197.85.94:28115 is where it answers.
Tags
What is meant by each tag on Rust 6K | Procedural Map?
These tags come from Rust 6K | Procedural Map and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust 6K | Procedural Map appear?
The Rust Insights lists that carry Rust 6K | Procedural Map are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on Rust 6K | Procedural Map right now, and how does that number move?
Rust 6K | Procedural Map was last seen 8 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 1 players.
Where does Rust 6K | Procedural Map sit in the rankings?
On player hours for the last seven days, Rust 6K | Procedural Map sits at #9,284, inside the top 42% of ranked servers.
Settings and rules
What are the settings and rules for Rust 6K | Procedural Map?
No gather rate appears in the name of Rust 6K | Procedural Map. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust 6K | Procedural Map?
The game generates the map on Rust 6K | Procedural Map: procedural, size 5,000, seed 561201300. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Rust 6K | Procedural Map?
Type client.connect 89.197.85.94:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.