Server profile · NA
Mr. Blue Debug
Offline, with 0 of 2 players on; ranked #15,927 of every public Rust server, the top 69%. It last wiped 34d ago.
Offline NA 89.190.143.205:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 8d 0hFri 6 Nov, 08:12 UTC
- 22d 0hFri 20 Nov, 08:12 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 36d 0hFri 4 Dec, 08:12 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 08:12 UTC33d ago | 2 | – | running | 1 |
| Tue 22 Sep, 11:58 UTC36d ago | 2 | held half | 2.8 days | 0 |
| Mon 21 Sep, 04:33 UTC38d ago | 2 | – | 1.3 days | 1 |
| Sun 20 Sep, 08:55 UTC38d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 05:28 UTC42d ago | 1 | held half | 3.1 days | 0 |
| Tue 15 Sep, 23:40 UTC43d ago | 1 | – | 1.2 days | 0 |
| Mon 14 Sep, 05:50 UTC45d ago | 1 | – | 1.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Mr. Blue Debug?
Recent wipes peaked at 2 players on average. 39 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Mr. Blue Debug wipe, and on which day?
Too few wipes are on record for Mr. Blue Debug to confirm its schedule, so the tag guides the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 34 days 13 hours ago. The tags give wipes as every two weeks.
Server details
On what version does Mr. Blue Debug currently run?
Rust network protocol 2633 and build 165217 on Windows is what Mr. Blue Debug runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Mr. Blue Debug stayed online, and is it up now?
The last sighting of Mr. Blue Debug was 27 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Mr. Blue Debug?
The NA tag is how Mr. Blue Debug places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 89.190.143.205:28015.
Lists and tags
What is meant by each tag on Mr. Blue Debug?
These tags come from Mr. Blue Debug and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Mr. Blue Debug turn up among the Rust Insights lists and filters?
These Rust Insights lists include Mr. Blue Debug: Rust servers running the tutorial, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
How many players are on Mr. Blue Debug right now, and how does that number move?
Mr. Blue Debug is offline at the moment; the last sighting was 27 days 4 hours ago.
In the ranking of Rust servers, where does Mr. Blue Debug place?
On the seven-day player-hours measure, Mr. Blue Debug is #15,927, in the top 69% of all ranked servers and #1,584 in North America.
Map and rules
What are the settings and rules for Mr. Blue Debug?
No gather rate appears in the name of Mr. Blue Debug. The group cap stands at 100 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
Connecting
What is the way to join Mr. Blue Debug?
To connect, start Rust and enter client.connect 89.190.143.205:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.